I’m squashing the debate. Yes, there is such a thing as Santa Claus. Yes, aliens exist and they’re housed at Area 51. And, yes, there is such a thing as a tactical paintball sniper. Ok. It’s over. Not only are there paintball snipers, but here are four reasons why you need a couple on your team. Hey, I worked hard for this acronym too – FEDEX.
A well trained, camo’d, sneaky son-of-a-gun paintball sniper can maneuver himself to flanks or behind enemy lines. Once he’s achieved optimal position, he exercises his discipline and waits. A “one shot, one kill” attitude will serve to keep him hidden while simply picking apart small fire teams. Here are two critical ingredients for frustration to take effect. First, your sniper must be disciplined. The effect of one shot coming from the bush, eliminating one player, cannot be underestimated. Second, your sniper would ideally be utilizing a very quiet marker like an Ion or an Autococker. The quieter the report, the more deceiving and the more likely he will remain undetected.
A critical role of the sniper is information gathering. Sending a sniper to a hidden position, with no intention of engaging and with radio contact back to command, can create opportunities that will be missed amidst the chaos. This will be most helpful in scenarios with objectives that lend themselves to intelligence and recon.
The paintball sniper, with his arsenal of sneak-tuitiveness, has the capability of executing tasks and objectives as the battle rages on. A team that has one or two members who are moving light, fast and invisible can direct them to insert and retrieve or otherwise surreptitiously carry out objectives. This can be as simple as capturing the flag. The sniper and his cover-man move completely around the perimeter and in behind while a larger force executes a frontal assault. The sniper team does not engage anyone except for potential rearguards. It’s rarely as simple as this, however, but the point is having a team trained and ready to utilize stealth to accomplish objectives with minimal engagement.
Let’s face it. Any role on your woodsball team is going to need to prove its value and one of the metrics is number of eliminations. A sniper is no different. We expect them to eliminate opposition. And they will, when trained well. But let me introduce a new measurement. Rather than straight up eliminations, factor together the number of shots fired to targets exterminated. A skilled paintball sniper may very well have fewer eliminations than the full-auto demon who used 2000 rounds in the day. (There’s nothing wrong with that. It’s awesome. And it’s their role.) An excellent sniper will maintain a very low shot:kill ratio while engaging high-value targets using unconventional and unexpected tactics. In short, they will eliminate other players while accomplishing other valuable objectives.
I mentioned it several times. For a sniper to be truly effective, they have to be trained. Untrained, they are little more than camo-dudes carrying less gear. Untrained, they are actually a liability. They will get out-gunned. That sucks. But get them trained and practicing, they can be highly valuable assets.
It’s that very training that I intend to provide here. Some of these roles and goals sound lofty and out of the realm of reality. If I haven’t seen it and done it myself and trained others to do it, I wouldn’t be writing it.
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